Opened 11 years ago
Last modified 10 years ago
#743 in_progress defect
Avoid crash when loading STL media without Blender in the server
Reported by: | rodney757 | Owned by: | Rodrigo Rodrigues da Silva |
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Priority: | minor | Milestone: | |
Component: | programming | Keywords: | bitesized |
Cc: | Parent Tickets: |
Description
So I am moving this here from a merge request, as we are trying to close those out.
I only briefly looked at this, but from what I see is that it is missing a migration, and the WebGL view is not automatically loaded upon visiting the media page.
Here is a link to the original merge request: https://gitorious.org/mediagoblin/mediagoblin/merge_requests/57
And to the repo:
https://gitorious.org/~juca/mediagoblin/mediagoblin-fsanches/commits/conditional_blender_thumbnails
Change History (2)
comment:1 by , 10 years ago
comment:2 by , 10 years ago
Owner: | set to |
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Status: | new → in_progress |
Can still reproduce the issue as of 76bb92dcb489d490d06993c4023f312aa969ccc2
Loading an STL on a server without Blender installed leads to a crash.
I haven't tested whether this patch still applies, but I don't like the idea of creating a new column blender_thumbs to redundantly represent information that can be retrieved from somewhere else. Especially if we want to plug other renderers in the future, which I think is a good idea.
I'll take a look at it and come up with something soonish.