Opened 9 years ago
#5334 new defect
Playing MediaGoblin music on smartphones seems problematic?
Reported by: | molgrum | Owned by: | |
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Priority: | major | Milestone: | |
Component: | programming | Keywords: | |
Cc: | Parent Tickets: |
Description
I posted on pump about testing playing audio at goblinrefuge.com (runs 0.8.0) since there seems that some smartdevices cannot use the "play" button or even worse, nothing at all (the "WebM file").
I asked them to test both MP3 and OGG and here is a list of replies I got:
Samsung Galaxy S2: Play does not work for both. WebM works for both.
Samsung Galaxy Tab 3: Same as above.
Samsung Galaxy Note 4 w/ Android 5.0.1. Using Firefox mobile. It all works. :-)
Android 5 on Motorola Moto E 4G, Firefox: Everything works. Interestingly, ogg and webm play in the browser, but the mp3 it wants to download and then I can play it offline. I wonder if that is the choice of the Goblin or the Fox.
Actually it's not Mozilla's Firefox but the F-Droid Fennec, but for these purposes it should be equivalent.
Also, the web browser app probably plays a role. (For Android there are at least three popular browsers.)
Does not work (“Play” does nothing) in zirco or AOSP stock browser in my Samsung Galaxy Ace with cyanogenmod 7.2 (Android 2.7). I suppose this is normal (too old browsers)…
I can report (from my sister) that iPhone 5 default browser can play MP3 but not OGG.