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Ticket Resolution Summary Owner Reporter
#11 FIXED Develop policy for external code in our repository Will Kahn-Greene Christopher Allan Webber
Description
StatusNet has both good writeup of legalcode descriptions of
external libraries:
`https://gitorious.org/statusnet/mainline/blobs/master/README#line90 <https://gitorious.org/statusnet/mainline/blobs/master/README#line90>`_

And also has a good policy for external libraries:
`https://gitorious.org/statusnet/mainline/blobs/master/extlib/README <https://gitorious.org/statusnet/mainline/blobs/master/extlib/README>`_

Evan has made clear that it's cool (even a good idea) for us to
just copy that extlib/README file and adapt it to mediagoblin, and
that's what we should do.

We should also find a nice directory to keep these all in, and just
use symlinks to move them around to appropriate places (eg,
bootstrap.py from zc.buildout can be symlinked to the toplevel of
the package, jquery can be symlinked to the mediagoblin static app
media directory).



#12 FIXED Email verification for new users joar Christopher Allan Webber
Description
New users should be requested email verification.

Steps to make happen:


-  user['status'] should default to 'needs\_email\_verification'
-  After registering, a property should be set with a unique random
   verification key
-  Link embedding verification key and username should be emailed
   to user
-  Clicking the link should activate the user's account, setting
   user['status'] to active



#13 FIXED flesh out hacking howto in docs Will Kahn-Greene Will Kahn-Greene
Description
This is kind of a hand-wavy issue in that it's hard to discern when
it's "completed". I vote we can use a gut feeling to decide one way
or the other.

Thus this bug is for helping to figure out what goes into the
Hacking HOWTO and making sure it gets there.

For April 30th, we want a Hacking HOWTO chapter in the
documentation that covers the following:


1. how to build a working development environment for GNU
   MediaGoblin
2. how to run GNU MediaGoblin in a development environment (the
   deployment howto covers how to run it in a production environment)
3. how to contribute patches
4. where to look for things to work on
5. where to look for help when you're stuck

The document is in the mediagoblin repository in
docs/hackinghowto.rst .



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